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	<id>https://wiki.tag-larp.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=172.59.137.199</id>
	<title>Odyssey Wiki - User contributions [en]</title>
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	<updated>2026-08-18T21:25:00Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.tag-larp.com/index.php?title=Shieldhaven&amp;diff=400</id>
		<title>Shieldhaven</title>
		<link rel="alternate" type="text/html" href="https://wiki.tag-larp.com/index.php?title=Shieldhaven&amp;diff=400"/>
		<updated>2025-05-30T18:21:11Z</updated>

		<summary type="html">&lt;p&gt;172.59.137.199: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Shieldhaven == &lt;br /&gt;
[[File:Shieldhaven Outpost.png|200px]]&lt;br /&gt;
&amp;lt;br&amp;gt;A city-state that governs itself via a council of five, it has become a lively spot for trade due to its position between two rivers that meet just before they empty into the sea. It&#039;s real surge in population came when it was discovered that, for some reason, rifts would not open in the vicinity of the city. The Shieldhaven council was invited to attend and join the &#039;&#039;&#039;[[The Merchayne]]&#039;&#039;&#039;, but the council members rejected the notion as one of the terms to join would be the sharing of the reason why rifts so rarely appeared within their borders. Feeling that their inclusion  was only to extort this information, the proposal was rejected by the Shieldhaven council. The &#039;&#039;&#039;[[Anarian Empire]]&#039;&#039;&#039; attempted to march on the city with what forces it had on the western continent in the year 28 AS.  It is speculated that their goal was to discover the reason that the rifts had stopped opening in the area.  Their attempt ended in failure, as the besieged city was relieved by forces from the &#039;&#039;&#039;[[Kingdom of Turiand]]&#039;&#039;&#039;, eager to show the Anarian’s that they were willing to fight back against any attempts to return themselves and others back to their control.  &lt;br /&gt;
&lt;br /&gt;
The current council:&lt;br /&gt;
::Lady of Coins, [[Therea Cantus]]&lt;br /&gt;
::Lord Protector, [[Hogarth Gourne]]&lt;br /&gt;
::Grand Emissary, [[Than’dar Whisperquill]] &lt;br /&gt;
::Chief Arbiter, [[Xan Turrainly]]&lt;br /&gt;
::Grand Arcanist, [[Yorrick Wembledim]]&lt;br /&gt;
&lt;br /&gt;
===Points of Interest===&lt;br /&gt;
** &#039;&#039;&#039;Lake Trimar&#039;&#039;&#039; - A large lake that&#039;s location makes it an important point for shipping and trade, with four countries having access to its waters.  However increased trade has also made it a hotspot for smuggling and piracy.&lt;br /&gt;
&lt;br /&gt;
** &#039;&#039;&#039;[[Trimaris]]&#039;&#039;&#039; - An small settlement outside of the large city of Shieldhaven where adventurers normally gather. It was once destroyed in 28 AS as an Anarian army marched downriver to lay siege to Shieldhaven. An effort to rebuild the outpost under the guidance of Xan Turrainly was successful and later under the guidance of the first elected magistrate was renamed.  There has been criticism of the Shieldhaven council for devoting resources to the town as it is susceptible to the effects of rifts, being so far from City of Shieldhaven.&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
&#039;&#039;&#039;123 AS&#039;&#039;&#039;&lt;br /&gt;
*[[Caelum Pradt]] made a sudden announcement of his intent to step down as Grand Arbiter.  An election was held with Xan Turrainly beating out Prescott Dwill to fill the position.&lt;br /&gt;
&#039;&#039;&#039;124 AS&#039;&#039;&#039;&lt;br /&gt;
*Council of Shieldhaven recognizes the Trimar Adventuring Outpost as a town.  An election was held and Zephyr Goldenwind was elected to the position of Magistrate.&lt;br /&gt;
Their first action was to officially name the town [[Trimaris]].&lt;br /&gt;
&#039;&#039;&#039;125 AS&#039;&#039;&#039;&lt;br /&gt;
*[[Therea Cantus]] used her position to declare activites of Merchant organizations and Guilds to be suspended and all current contracts to be handed off to the Shieldhaven Council to determine their propriety and complete them if determined to be proper until such time as the suspension ends.&lt;br /&gt;
&lt;br /&gt;
[[Category:Countries]]&lt;/div&gt;</summary>
		<author><name>172.59.137.199</name></author>
	</entry>
	<entry>
		<id>https://wiki.tag-larp.com/index.php?title=Therea_Cantus&amp;diff=399</id>
		<title>Therea Cantus</title>
		<link rel="alternate" type="text/html" href="https://wiki.tag-larp.com/index.php?title=Therea_Cantus&amp;diff=399"/>
		<updated>2025-05-30T18:18:03Z</updated>

		<summary type="html">&lt;p&gt;172.59.137.199: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Background==&lt;br /&gt;
&lt;br /&gt;
Little is known about the enigmatic Lady of Coin, Therea Cantus&lt;br /&gt;
&lt;br /&gt;
As a shrewd business woman, Therea quickly climbed the ranks of the Shieldhaven Merchants Guild in her youth.  Though she was well positioned in the guild, she attempted several times to take over leadership of the Guild, but each time was bypassed for another candidate.&lt;br /&gt;
&lt;br /&gt;
Decisive and absolute with her contracts, she leaves little to no wiggle room for even the best negotiators.  She always seems to be one step ahead of any council member, but no one knows her end game.  &amp;lt;br&amp;gt;Even when she is down, she&#039;s secretly ahead.&lt;br /&gt;
&lt;br /&gt;
===Recent Events===&lt;br /&gt;
Therea endorsed [[Xan Turrainly]] for the position of Grand Arbiter.  He has been a staunch ally during council meetings since his election.&lt;br /&gt;
&lt;br /&gt;
Using her position as Lady of Coin, Therea suspended all Merchants guild and Trade organization rights to operate within Shieldhaven and remanded all open contracts to the Shieldhaven Council for review and completion upon review.  While this has been appealed by the Shieldhaven Merchants guild, the appeal has been delay by the council for unreported reasons.&lt;/div&gt;</summary>
		<author><name>172.59.137.199</name></author>
	</entry>
	<entry>
		<id>https://wiki.tag-larp.com/index.php?title=Therea_Cantus&amp;diff=398</id>
		<title>Therea Cantus</title>
		<link rel="alternate" type="text/html" href="https://wiki.tag-larp.com/index.php?title=Therea_Cantus&amp;diff=398"/>
		<updated>2025-05-30T18:16:32Z</updated>

		<summary type="html">&lt;p&gt;172.59.137.199: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Background==&lt;br /&gt;
&lt;br /&gt;
Little is known about the enigmatic Lady of Coin, Therea Cantus&lt;br /&gt;
&lt;br /&gt;
As a shrewd business woman, Therea quickly climbed the ranks of the Shieldhaven Merchants Guild in her youth.  Though she was well positioned in the guild, she attempted several times to take over leadership of the Guild, but each time was bypassed for another candidate.&lt;br /&gt;
&lt;br /&gt;
Decisive and absolute with her contracts, she leaves little to no wiggle room for even the best negotiators.  She always seems to be one step ahead of any council member, but no one knows her end game.  &amp;lt;br&amp;gt;Even when she is down, she&#039;s secretly ahead.&lt;br /&gt;
&lt;br /&gt;
Therea recently endorsed [[Xan Turrainly]] for the position of Grand Arbiter.  He has been a staunch ally during council meetings since his election.&lt;br /&gt;
&lt;br /&gt;
Using her position as Lady of Coin, Therea suspended all Merchants guild and Trade organization rights to operate within Shieldhaven and remanded all open contracts to the Shieldhaven Council for review and completion upon review.  While this has been appealed by the Shieldhaven Merchants guild, the appeal has been delay by the council for unreported reasons.&lt;/div&gt;</summary>
		<author><name>172.59.137.199</name></author>
	</entry>
	<entry>
		<id>https://wiki.tag-larp.com/index.php?title=Shieldhaven&amp;diff=397</id>
		<title>Shieldhaven</title>
		<link rel="alternate" type="text/html" href="https://wiki.tag-larp.com/index.php?title=Shieldhaven&amp;diff=397"/>
		<updated>2025-05-30T18:09:00Z</updated>

		<summary type="html">&lt;p&gt;172.59.137.199: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Shieldhaven == &lt;br /&gt;
[[File:Shieldhaven Outpost.png|200px]]&lt;br /&gt;
&amp;lt;br&amp;gt;A city-state that governs itself via a council of five, it has become a lively spot for trade due to its position between two rivers that meet just before they empty into the sea. It&#039;s real surge in population came when it was discovered that, for some reason, rifts would not open in the vicinity of the city. The Shieldhaven council was invited to attend and join the &#039;&#039;&#039;[[The Merchayne]]&#039;&#039;&#039;, but the council members rejected the notion as one of the terms to join would be the sharing of the reason why rifts so rarely appeared within their borders. Feeling that their inclusion  was only to extort this information, the proposal was rejected by the Shieldhaven council. The &#039;&#039;&#039;[[Anarian Empire]]&#039;&#039;&#039; attempted to march on the city with what forces it had on the western continent in the year 28 AS.  It is speculated that their goal was to discover the reason that the rifts had stopped opening in the area.  Their attempt ended in failure, as the besieged city was relieved by forces from the &#039;&#039;&#039;[[Kingdom of Turiand]]&#039;&#039;&#039;, eager to show the Anarian’s that they were willing to fight back against any attempts to return themselves and others back to their control.  &lt;br /&gt;
&lt;br /&gt;
The current council:&lt;br /&gt;
::Lady of Coins, [[Therea Cantus]]&lt;br /&gt;
::Lord Protector, [[Hogarth Gourne]]&lt;br /&gt;
::Grand Emissary, [[Than’dar Whisperquill]] &lt;br /&gt;
::Chief Arbiter, [[Xan Turrainly]]&lt;br /&gt;
::Grand Arcanist, [[Yorrick Wembledim]]&lt;br /&gt;
&lt;br /&gt;
===Points of Interest===&lt;br /&gt;
** &#039;&#039;&#039;Lake Trimar&#039;&#039;&#039; - A large lake that&#039;s location makes it an important point for shipping and trade, with four countries having access to its waters.  However increased trade has also made it a hotspot for smuggling and piracy.&lt;br /&gt;
&lt;br /&gt;
** &#039;&#039;&#039;The Trimar Adventuring Outpost&#039;&#039;&#039; - An outpost outside of the large city of Shieldhaven where adventurers normally gather. It was once destroyed in 28 AS as an Anarian army marched downriver to lay siege to Shieldhaven. Recently, there was an effort to begin rebuilding the outpost, under the guidance of Xan Turrainly. The town was successfully reestablished in 122 AS.  There has been criticism of the Shieldhaven council for devoting resources to the town as it is susceptible to the effects of rifts, being so far from City of Shieldhaven.&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
&#039;&#039;&#039;123 AS&#039;&#039;&#039;&lt;br /&gt;
*[[Caelum Pradt]] made a sudden announcement of his intent to step down as Grand Arbiter.  An election was held with Xan Turrainly beating out Prescott Dwill to fill the position.&lt;br /&gt;
&#039;&#039;&#039;124 AS&#039;&#039;&#039;&lt;br /&gt;
*Council of Shieldhaven recognizes the Trimar Adventuring Outpost as a town.  An election was held and Zephyr Goldenwind was elected to the position of Magistrate.&lt;br /&gt;
Their first action was to officially name the town [[Trimaris]].&lt;br /&gt;
&#039;&#039;&#039;125 AS&#039;&#039;&#039;&lt;br /&gt;
*[[Therea Cantus]] used her position to declare activites of Merchant organizations and Guilds to be suspended and all current contracts to be handed off to the Shieldhaven Council to determine their propriety and complete them if determined to be proper until such time as the suspension ends.&lt;br /&gt;
&lt;br /&gt;
[[Category:Countries]]&lt;/div&gt;</summary>
		<author><name>172.59.137.199</name></author>
	</entry>
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