Rift: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
(8 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
Rifts | '''Rifts''' | ||
The largest rift | The largest recorded rift was during the formation of the '''[[March 2024 event|Sea of Glass]]''', which decimated Shakar. This event was so impactful that the world used it as the basis of their calendar, with A.S. referring to After Shakar. | ||
'''Rifts - Out of Game''' | |||
Rifts appear at "random" and can often fundamentally change the landscape where they appear, affecting large areas or sometimes small sections of the world. They can add or remove features, typically creatures and structures, and take them to an unknown plane or alternatively they can place said features from an unknown plane onto our world. When a rift opens, it is directional, meaning things can either come out of or enter a specific rift, not both. If a player would like to have a rift involved with a plotline they wish to run, they must check with the plot team first. |
Latest revision as of 09:36, 14 May 2024
Rifts
The largest recorded rift was during the formation of the Sea of Glass, which decimated Shakar. This event was so impactful that the world used it as the basis of their calendar, with A.S. referring to After Shakar.
Rifts - Out of Game Rifts appear at "random" and can often fundamentally change the landscape where they appear, affecting large areas or sometimes small sections of the world. They can add or remove features, typically creatures and structures, and take them to an unknown plane or alternatively they can place said features from an unknown plane onto our world. When a rift opens, it is directional, meaning things can either come out of or enter a specific rift, not both. If a player would like to have a rift involved with a plotline they wish to run, they must check with the plot team first.