Rift: Difference between revisions

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(Created page with "Typically rifts only appear for a brief moment and while they fundamentally change the landscape where they appear such as removing features, typically creatures and structures, and taking them to unknown planes or by placing said features from an unknown plane onto our world. Rifts usually don’t stay long enough to create a continuous impact to the area and typically only work in one direction. The first noted exceptions was the Sea of Glass occu...")
 
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Typically rifts only appear for a brief moment and while they fundamentally change the landscape where they appear such as removing features, typically creatures and structures, and taking them to unknown planes or by placing said features from an unknown plane onto our world. Rifts usually don’t stay long enough to create a continuous impact to the area and typically only work in one direction.
'''Rifts'''


The first noted exceptions was the [[March 2024 event|Sea of Glass]] occurrence, where are large rift opened up for a long time, decimating [[cities|Shakar]].
The largest recorded rift was during the formation of the '''[[March 2024 event|Sea of Glass]]''', which decimated Shakar.  This event was so impactful that the world used it as the basis of their calendar, with A.S. referring to After Shakar.
 
'''Rifts - Out of Game'''
Rifts appear at "random" and can often fundamentally change the landscape where they appear, affecting large areas or sometimes small sections of the world. They can add or remove features, typically creatures and structures, and take them to an unknown plane or alternatively they can place said features from an unknown plane onto our world.  When a rift opens, it is directional, meaning things can either come out of or enter a specific rift, not both.  If a player would like to have a rift involved with a plotline they wish to run, they must check with the plot team first.

Latest revision as of 10:36, 14 May 2024

Rifts

The largest recorded rift was during the formation of the Sea of Glass, which decimated Shakar. This event was so impactful that the world used it as the basis of their calendar, with A.S. referring to After Shakar.

Rifts - Out of Game
Rifts appear at "random" and can often fundamentally change the landscape where they appear, affecting large areas or sometimes small sections of the world. They can add or remove features, typically creatures and structures, and take them to an unknown plane or alternatively they can place said features from an unknown plane onto our world.  When a rift opens, it is directional, meaning things can either come out of or enter a specific rift, not both.  If a player would like to have a rift involved with a plotline they wish to run, they must check with the plot team first.