Shieldhaven
Shieldhaven
A City-state that governed itself via a council of 5, at the rivers intersection it was a lively stop for trade before going out to sea, but it's real claim as a power came when it was revealed that somehow they had found a way to prevent rifts from opening in the vicinity of their city. Having recently felt the loss of their leaders and finding no intention to share their discovery, the Anarian Empire attempted to march on the city with what forces it had on the western continent to take the secret. Their attempt ended in failure, as the besieged city was relieved by forces from the Kingdom of Turiand, eager to show the Anarian’s that they were willing to fight back against attempts to return themselves and others back to their control.
The shieldhaven council was invited to attend and join the Merchayne, but a lack of trust existed as the council members rejected the notion that a term of their inclusion would be the sharing of the reason why rifts so rarely appeared within their borders. Feeling that their inclusion was only to extort this information, the proposal was rejected by the Shieldhaven council.
The current council:
- Lady of Coins, Therea Cantus
- Lord Protector, Hogarth Gourne
- Grand Emissary, Than’dar Whisperquill
- Chief Arbiter, Caelum Pradt
- Grand Arcanist, Yorrick Wembledim